AI Insights · Timothy · April 2023
Top 5 Cannabis Games on iOS in Latin America - Q1 2023
A review of the top-performing cannabis-themed games on iOS in Latin America for Q1 2023, highlighting their weekly downloads, revenue, and active users.
In Q1 2023, the performance of the top 5 cannabis-themed games on iOS in Latin America revealed interesting trends in weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance:
Hempire - Weed Growing Game from LBC Studios Inc. saw a steady increase in weekly revenue, peaking at around $874 in early March. Weekly downloads, however, showed a downward trend, starting at 4.9K in early January and declining to just over 1.1K by the end of March. The game's weekly active users also saw a decline from over 8.5K in early January to about 5.2K by the end of the quarter.
Wiz Khalifa's Weed Farm from Metamoki Inc. experienced fluctuating weekly revenue, with a peak of $86 in mid-January. Weekly downloads remained relatively low but saw some increase towards the end of the quarter, rising from 35 in late February to 109 by the end of March. Weekly active users showed a slight decline, starting at 324 in early January and ending at 251 in late March.
Weed Firm 2: Back To College by Ludum LLC had a notable spike in revenue in late February, reaching $117. Weekly downloads were relatively stable but low, with a slight increase from 51 in early March to 78 by the end of the quarter. Weekly active users showed a consistent decline from 642 in late December to 479 by the end of March.
Weed Factory Idle from Spider Solitaire saw minimal revenue throughout the quarter, with a few peaks, the highest being $51 in early January. Weekly downloads fluctuated slightly, with a low of 30 in mid-February and a high of 72 by the end of March. Active users saw a significant drop, starting at 392 in early January and decreasing to 126 by the end of March.
Lastly, Bud Farm: Idle Tycoon Game from LDRLY maintained consistent weekly revenue, peaking at $176 in mid-February. Weekly downloads saw some variation, with a high of 88 in early January and a low of 17 in early March. Active users varied, starting at 78 in early January and ending at 42 by the end of March.
For more in-depth insights and data, visit Sensor Tower.